![]() ![]() If you want to move on then move on.Now available: FabFilter Twin 3, the latest version of our award-winning virtual analog synthesizer. If you're allowed to say you like it ad nauseam then others are allowed to say they don't like it as many times as they wish. If you were really impressed you would have already purchased it. You say "I'll probably buy it", and that tells us all we need to know. As for the sound? Dead common and again nowhere near what other synths can do. Twin 3 is a toy compared to other synths on the market. It might be new to YOU but that just means you don't have the same synths that I do and most likely other people have as well.Ĥ Osc with limited wave forms and 4 Filters? Really? I have synths with 24 Oscs with unlimited waveforms and 8 or 16 filters in dual mode. Just because YOU think there is something new or better it doesn't mean there is. What does it do New or Better than the other 500 synths with a handful of wave forms and a few filters? Who cares about the toy like GUI? It's like giving an old junker car a new coat of paint. I thought that would be painfully obvious. In order for a new synth or a update to an existing synth to succeed in this highly saturated market it must:Ĭlick to expand.1. It's really only one of three relevant points. Sure some people like it but I don't think the idea of a release it to sell "some" copies but to sell a lot of them and to do that in this market then you've got to come strong these days. ![]() It seems like FabFilter was trying to impress people with the GUI and forgot to impress the larger market with the sound. If the big selling point for your synth "upgrade" is modulation and a video game interface then you've admitted the core sound is nothing new or better. The 4 Osc 4 filter architecture might seem impressive until we realize that there are synths that have 24 Oscs and 8 (or 16 in dual mode) filters. How many synths do we need that are limited to a handful of old analog waveforms? There must be a hundred such instruments on the market. Obviously if someone only has one or two synths in their folder then Twin 3 might bring something new but when compared to the market at large it's nothing new. There's really nothing new and it doesn't do anything better than the other synths in my collection which admittedly is pretty extensive. In order for a new synth or a update to an existing synth to succeed in this highly saturated market it must: This is more subtle than the FM-my-sample-and-run-it-through-a-comb of Phase Plant but it does net you some quite organic-meets-subtractive sounds.Ĭlick to expand.It's really only one of three relevant points. There's actually quite a few new sound-design options in the filter section now that I think are easily missed, where it's now a cross between regular hi/low/bandpass and the dynamic EQ-type things in UVI's Shade, with the ability to choose the character of the shelves, notches etc. Now, a lot of that is possible in mod-matrix synths (and I think it might be handy to have a Serum-like page for mods to see more quickly what's mapped to what) but Twin is pretty good for quickly wiring up those patches. The neat thing about Fabfilter stuff is that you can build in a lot of performance controls easily and it's reasonably intuitive to do things like link breath to an LFO or an envelope parameter or if you're more automation inclined, map XY parameters to different. ![]() I've got X synths and this is just another one and b) its interface isn't like the things with knobs. Threads on synths like this tend to get bogged down in a) it doesn't do anything unusual. The thing about a synth like Twin(x) is you either like it or you don't. ![]()
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