![]() ![]() Hasten Bootstrutter says 'Shadowed men, foes to all, have appeared. 3250 gold coins I call for !! This trade I call.' Hasten Bootstrutter says 'Three things I call for and journeyman boots are yours. Extra pair have I, and, possibly, can we make.' Hasten Bootstrutter says 'Journeyman's boots are what you seek? Ha!! Those I have upon my feet and disintegrate will they if my life is taken. What business do we have? Hmm? Speak up!!' Hasten Bootstrutter says 'Stopped, I have. ![]() Still waiting for Zephyl to spawn.Hasten Bootstrutter goes running through the zone. I am guessing that once dead, the next spawn is like 4 minutes (didn't time it). So far I have been able to spawn Hasten 3 or 4 times, Maldyn once, and many 'a drake's. They will pop into the canyon from the other side of the mountain. Once you get the cycle, it is hard to miss it as it will pop at the top of the list (druid track). What I have been doing (I need to spawn Brother Zephyl) is setting up in the canyon, tracking. He then turns into the new hill giant area and back to his start. He then tracks west through the Northwest section and does a tour there, comes back eventually to the crossroads area by Feerrott. Best to set up in the canyon on the other side to catch him or his PHs. Hasten/PH will spawn in the FAR WEST of this section and proceed west THROUGH THE MOUNTAIN. Notables on the cycle include Maldyn the Unkempt and Brother Zephyl. This is also the spawn point for Hasten Bootstrutter's cycle. Most notably, the hill giants are moved to the plataeu in the Northeast section (hang a right from the Feerrott entrance). With the Guktan invasion of Rath Mountains, several key mobs have been moved from their traditional places/pathing. So what does that all mean? I would just camp the easternmost intersection and kill everything for the best bet. The drake did not go south through the beetles and pause before heading back east, the drake went east, right after crossing between the beetles. No PH went the same Hasten did precisely, other than Hasten himself. Similar, but not the same, even if only off by a few meters. I followed several in and they all had slightly different paths and different points where they stopped/altered course. I witnessed many mobs go in, and they all appear to de-spawn there, and come back out as a new mob. Hasten also did show on track without me killing anything, coming out of the hill giant area, as did the drake, and grizzly bear. Hasten de-spawned in the path going north/south, Zephyl went into the Dead-end path NE of that and de-spawned. I watched many of the mobs which follow the similar route path north into the hill giant area and they each to have their own unique path once they get into that area, but it is quite a few different waypoints and too onerous to list them all. He then proceeded to backtrack to the intersection at 1160, -150 at which point he turned south, paused at 874, 154 where he turned back east, north at 1078, -2398, paused at 1593, -2434 (right where it says Maldyn the Unkempt on Good's maps) where I witnessed him de-spawn. I followed him south from there until 1046 -2397 where he turned right (as he was going south) and he went west towards the 2 named beetles, then turned north (did not turn west into the drake area) and kept going north and then northwest at 3556, 337, going between the huts, and paused at at 4692 1618 for about 30 seconds. I saw Hasten appear on track without me having killed anything (and yes I was nearby and watching ph go in and our for an hour or 2) and tracked him to (right where it says Brother Zephyl on Good's maps) and I decided to do a little information gathering. When he is under the rock, you can hear him moving, but cannot target him or talk to him.Īs a side note, level 36 enchanters should NOT use their AE Stuns to get him from under the rock and expect to live to make it to the zone. It is possible for Hasten to become stuck beneath a rock near the Hill Giant area of the mountains. Hasten can initially be found in the hill giant area of the Rathe Mountains, although he tends to wander quickly throughout the area. The boots cast a spell which gives you a movement boost. In return for 3,250 gold (or 325 platinum), the ring of the ancients from the Ancient Cyclops and a shadowed rapier from the Shadowmen, he will give you the Journeyman's Boots. In the Mountains of Rathe: Hasten is the bearer of a lovely set of boots which he stole from Drelzna in Najena. In the Tower of Frozen Shadow: Part of the third encounter within the Tower of Frozen Shadow anniversary raid (see this quest entry for raid information). In the Formal Dining Hall: Part of the anniversary task "Lucky 13" (see this quest entry for details). ![]()
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